Shadow Lives

A clandestine meeting.

Those named in this story can consider it IC knowledge. All others are to interpret it as OOC.
A large wooden table dominated the center of the room. Four of the six sturdy oak chairs were occupied, and a fifth was pushed away from the table. The long shadows cast by the dim lamplight seemed to emphasize the seriousness of the mood. The men around the table waited patiently until a wizened man with pure white hair and a long flowing beard gave a nod to the girl standing at the head of the table.

The scene could easily have been a student giving her dissertation to faculty staff, in fact that is how it was supposed to appeared. The actual matter at hand was more serious, and very few in the room had an affiliation with MIT&T.

Idly turning a gear on her bracelet, the blond spoke, “We are concerned. During his patrol last night at The Estate, Simon Felix reported a change in the energy at the grounds. To a Magician the area normally feels twisted with a aura of Terror mixed with Curiosity. Last night it merely felt dark. He described it as if part of the house’s soul was missing.”

At that the bearded man and the dwarf leaned forward more attentively, they knew the nature of that estate, and that could have very serious magical implications. The elf and the ork seemed less moved, the elf seemed to be more action oriented and the ork had the air of a grizzled war veteran.

“Following standard protocol Simon commanded Yip Yap to investigate.” The scorn in her voice made it clear to all in the room that Yip Yap was a spirit rather than one of the security guards. The veteran gave a small nod of approval, he had heard what happened last time someone entered the house after dark, especially this close to a full moon.

“Surprisingly Yip Yap returned unharmed from its foray into the house and reported that Subjects Two and Three were no longer present.”

The Dwarf cleared his throat, and spoke once he gained the group’s attention. “So what you are saying is that a Nightmare and a Muse which were both bound to a location are now unaccounted for?”

“Yes. Two f***ing shadow spirits are somewhere in my city. Now if you will let me continue…” She glared briefly before speaking once more, “At dawn an elite squad was sent in to investigate. The resistance was much weaker than previous attempts and Subject One was dealt with.” Her eyes seemed to glow with a sadistic sense of pleasure as she spoke, the emotion strong enough to send a chill down the spine of those who were magically aware in the room.

“It was discovered that certain research files and records were missing and that the two missing monsters had formed spirit pacts enabling them to leave.”

Now the elf was the one who seemed attentive while the ork seemed lost in thought, as if he were planning some manner of military excursion.

“While we had expected some sort of action at the estate, this is different than predicted. Provided there are no objections, we will be implementing Dive Protocol.” Her tone implied that there would be no objections and none spoke up.

“Professor, Maynard, see that Kharn is able to get to location B without being detected and ensure he has all research material he needs. Once Kharn and the relic are secure, you are to go about your normal routine Professor. Maynard you are to take point topside. I expect you to keep your eyes and ears open. Etrine, we want you on standby at a moments notice. Questions?”

There were none and the group quickly disbursed.

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Dig Town in Media
OOC Post

A quick note since I have been so quiet lately.

First off, the subject of the post – Dig Town in Media

If you have watched the series Bones, in the first season there is an excellent example of what Dig Town would be like.

Episode 16 – The Woman in the Tunnel

There is an entire community living under the streets of DC. It also shows how convoluted the tunnel systems are. I will try and extract some images for Shadow Lives 2080.

Which brings me to my second point – the future of my shadowrun campaign.
Currently I am working through an 8 mission arc. I’ve told everyone about this already. Once that finishes, time passes. This will give me an excuse for a fresh, fifth edition, start.

Once that happens, I plan on having two parallel campaigns. The primary campaign will be a closed campaign. We will have a set group of 6 players and there won’t be random people coming and going each session. The secondary campaign will be a series of convention one shots. They will fit in the overall setting but not advance plot and people can come and go as they please.

But I don’t want to leave everyone in the lurch. I am looking into handing off the setting for a couple IC years. Alex has expressed an interest in running a campaign which would allow those of you who are hesitant to reset a chance to continue on. That is assuming the current arc doesn’t kill you off ;)

More detail will follow later. My schedule is really messed up from conventions, weather, and colds. I hope to post some fluff mission wrap ups this coming week. I still owe post session write ups for “Estate Sale” and “Beware the Auditors”.

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Shadowrun 2013
OOC Post

Howdy,
I’ve been very quiet on the Shadowrun front lately, being focused on my Savage Worlds game, but I have some news which needs to be shared.

http://www.catalystgamelabs.com/2012/12/21/the-year-of-shadowrun/

Spring
- Shadowrun: Crossfire, The Adventure Deckbuilding Game.

Summer
- Shadowrun, Fifth Edition RPG
- Shadowrun Returns (Old School Style computer game)
- Shadowrun Online

Fall-Winter
- Shadowrun: Sprawl Gangers (Tactical Miniatures game. Necromunda anyone?)

Spring 2014
- Shadowrun: Hostile Takeover (Euro-Style board game)

I can’t guarantee any dates for these releases, I know as little as you at this point, and even if I knew more I couldn’t say. (NDA)

Still, its a big year coming up.

Also, an additional tidbit for you… Arisia and Templecon are coming up. I’m writing a new mission for each con and need to test them sometime in early January.

Arisia: Beware the Auditors
Building security is the bane of every runners existence, few and far between are the jobs that don’t devolve into a firefight. At least this time you know what you are getting in to, an agent of EE Security hires you for an internal “audit”

Templecon: Templecon Tryst
Not all jobs involve breaking the law, sometimes there’s a more traditional bodyguard job. Though why the Johnson hired 6 runners for protection at a convention is beyond you…

Happy New Year!

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Post CT Con Report
OOC Post

Hoi Chummers!
This is just a quick post con write up.

Garage Sale (Part 2)

This did not run mostly as expected! The team stole the tank but were excessively smart about it. If it wasn’t for Lucian Dirge telling the Knights the route and where the drop was going to be, it would have been a milk run. The team had some clever ideas and actually used a flatbed truck INSTEAD of driving the tank… Until they crashed.

The funny thing, even after Lucian admitted to the runners he set them up, several of them still wanted to work with him in the future.

Xolotl’s Box

The second time this mission ran on Friday the 13th! The team social’ed their way to the box but couldn’t sell their story to the guards. They eventually got the box and made it to the drop point, but then a couple players had to leave early so we had to fast forward the end.

Imaginary Friends

For once there were magicians in the team! They carefully made transfer arrangements for the patient and successfully extracted the child without a hitch. Then again things like influence help greatly with that.

They would have made quick work of the other runner team as well, except someone thought it was a good idea to throw open the rear door of the van while under suppressive fire. The stray bullets nearly killed the child…

In the end the hacker saved the day by ordering the drones to retreat.

Nature Hike

The Con ended with a bang. The team slaughtered the possessed hikers with abandon. They skipped the encampment (as expected) and snuck up on the guards at the cave. Due to time constraints the Muse retreated quicker than it would have otherwise, compelling half the team (and all the magic support) to creativity.

It looked like it would be a success except one of the runners decided to see what would happen if Cerra had grabbed the chess piece… The cave filled with flame and two runners fell. The Queen, and Cerra, got slightly singed, but remained largely unscathed.

Shadowrun Online (SRO)

And in other news, the SRO Kickerstarter is up!
This is your chance to get a foot in the door and possibly leave your mark on the Shadowrun world.
Click here for more: Shadowrun Online Kickstarter

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Nature Hike Crunch
OOC Post

In response to popular demand, here is the crunch summary from the Nature Hike test run.

Runners

  • Grrl (Tony)
  • Guido (Stacy)
  • Maynard (Chris)
  • Twitch (Rich)

Rewards

  • 3000 Nuyen each
  • 6 Karma
  • 1000 nuyen worth of magical reagents

Contacts

  • Cerra at Connection 1, Loyalty 1 if you don’t already have her.

Loot

The following gear is available from looting bodies.

  • Kris (Dagger, resell 100)
  • Colt Manhunter (Heavy Pistol, resell 30)
  • 1 clip of regular ammo (16 bullets, no resell)
  • Remington 750 (Hunting Rifle, resell 50) – Only two available
  • Survival Knife (Dagger, no resell)
  • Shadow Priest Robes (6/4 Armor, no resell)
  • 1000 nuyen magical reagents (ash / granate / mushrooms)
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Shadowrun Kickstart
OOC POST

I came across some news today that I have to share.
Remember the old Shadowrun video games for the SNES and Sega?
Would you like to see them again?

If the answer is yes, then you should support this kickstarter project.

They have a fairly modest funding goal, and will probably make it. I know I certainly am looking forward to it.

And if you do back it, let me know.

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AB2070 Crunch
OOC Post

Here’s the “crunch” portion of the mission. I need to add the fluff, but I haven’t gotten around to it yet. This test run ran for a full table at Gaming Weekend. I personally felt the mission was lacking though it did have its high points.

This mission used pregenned characters. As such there is no direct rewards for the players. To show my appreciation though, my players will get a small amount of transferable karma.

Players

  • Alex (?). This was a new player who expressed interest in the campaign. If he joins he will get 6 bonus karma and the knowledge skill Boston Toxic Scare at rating 2.
  • Tommy. Etrine earns 3 bonus karma and the Boston Toxic Scare knowledge skill at rating 2. Presuming he heard stories from Erk.
  • Solly. Solly arrived late and as such gets 2 bonus karma and 1 point in Toxic Scare knowledge.
  • Micah. Not a member of the campaign.
  • Tom. Not a member of the campaign.
  • Nina. Not a member of the campaign.

Thanks again for the help, I really appreciate it!

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Imaginary Luck Crunch
OOC Post

Imaginary Friends

Here’s the “crunch” portion of the mission. I need to add the fluff, but I haven’t gotten around to it yet. This test run ran for a half table, which unfortunately missed out on parts of the mission due to not having tech or magic support. (It was essentially a pure combat/infiltration group)

Runners

  • Quiver
  • Smiling Jack (Tony)
  • The Hunter (Solly)

Rewards

  • 6K Nuyen each. (5K pay, 1K looted)
  • 5 Karma (one missed objective)

Contacts

Loot

This is to be divided up among the 3 runners who participated. They can do with it what they want just let me know where it ends up. I have also listed the resale price for everything should they decide to sell it.

  • Harley-Davidson Scorpion (1200 nuyen resale)
  • Combat Axe (180 nuyen resale)
  • Stun Baton x2 (40 nuyen resale each)
  • Ranger Arms SM4 (3100 nuyen resale value to encourage the PCs NOT to keep it)
  • Ruger Super Warhawk (25 nuyen)

Reputation

  • 1 Point of Notoriety for The Hunter. He did not disguise his appearance.
  • Quiver earned an enemy – NY Runners.
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Record Keeping
OOC Post

Since I haven’t posted any results from the practice missions I ran, I figured I should do a quick status update here.

Xolotl’s Box

The following characters get 3 Karma and 2 Viking Background Knowledge

  • Freya
  • Khazad
  • Apollo
  • “Dave” (if he rolls up a character)

Garage Sale Part 2

Freya

  • 5 Karma
  • 15K Nuyen
  • Lucian Dirge – Loyalty 2
  • Pilot Anthroform +1

Khazad

  • 5 Karma
  • 15K Nuyen
  • Lucian Dirge – Loyalty +1
  • Mobile Combat Training +1

Etrine

  • 5 Karma
  • 15K Nuyen
  • Lucian Dirge – Loyalty +1
  • Mobile Combat Training +1

/usr/bin/grrl

  • 5 Karma
  • 15K Nuyen
  • Lucian Dirge – Loyalty 1
  • Gunnary +1

Quiver

  • 5 Karma
  • 15K Nuyen
  • Lucian Dirge – Loyalty 2
  • Gunnary +1

Tempest Part 1

Alex ran this mission and will post the official after action report. Kit will also post to his journal (most likely). Here is the crunch of it.

Kit

  • 7 Karma
  • 18K Nuyen
  • 11K valuable materials (resale at 30%)
  • Enemy: Voidsoul and Nightfall
  • Credit for Metaplaner question

Freya

  • 7 Karma
  • 18K Nuyen
  • 11K valuable materials (resale at 30%)
  • Enemy: Voidsoul and Nightfall
  • Magic Sword (No normal game impact… yet)

Scope

  • 7 Karma (transferable to a new character)
  • 18K Nuyen
  • 11K valuable materials (resale at 30%)
  • Enemy: Voidsoul and Nightfall

Apollo

  • 7 Karma
  • 11K valuable materials (resale at 30%)
  • Enemy: Voidsoul and Nightfall
  • Credit for Metaplaner question
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A Jumble of Pawns...
OOC POST

The pawns lay in a jumbled pile next to the board. Their likenesses were crude, hastily carved out of sandstone. The artisan hardly felt that they deserved more, after all several had already turned to dust. In this game a few broken pieces didn’t matter, there were always more to replenish the ranks.

Neatly placed next to the pile were sixteen carefully carved cubes, half of obsidian, half of marble. They were bases just waiting to have the sandstone figures attached. The artisan sorted through the pieces, contemplating each one carefully, before drawing one which was already beginning to crack. Working slowly so as to not further stress the stone he dusted off the bow on the figure’s back and wiped sand from the cracked face before finally attaching the piece to a marble base.

Then he placed the now completed piece on the board…

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